People in this RP should have seen the movie, to know what they're dealing with and have a bit of the grasp of the world we're trying to play here. If you're having trouble with names, locations, or special terms/language, check out this page, it has most of what would come up. http://en.wikipedia.org/wiki/Characters ... _in_Avatar On that note, we should be using Na'vi names for things seeing as we're a Na'vi tribe. (I've made the exception of Hometree, which is a pretty striking name that I kinda like lol, hope nobody minds.)
I know that there aren't "tiers" in OT RPs, but if there were this ought to be intermediate/advanced as a goal. one of the things that makes Avatar so amazing has got to be the "wow" factor of the scenes, plant life, and animal life. If we want a good RP that follows in the same tradition as the movie then the "wow" factor of the movie should be present in our posts.
Plot:
Clan Omaticaya has yet to feel any major pressure from the Sky People to change in their ways. Aside from the occasional wandering scientist and patrol there has been very little contact; Only enough for the Na'vi to learn some English and ambush workers that have come too close to Na'vi sacred land.
On the other hand, Clan Omaticaya has recently been very concerned with clan Tipyanya's menacing behavior of late. Clan Tipyanya has been known as one of the most seclusive and mysterious clans, and their territory borders that of Clan Omaticaya. Recently they've been disturbing the forest by hunting the nantang population for sport. Chief Ka'mwan Atan has sent messengers asking for an explanation, and eagerly awaits their reply...
Setting:
Obviously the story takes place on Pandora, but let's get a bit more specific. I'm thinking this will happen at Hometree from the movies, a generation or two before the events of the movie Avatar. Humans would just be setting up shop, and this can chronicle the later stages of first contact. The characters from the movie wouldn't appear in this RP. I don't want to split the RP in two by having a human side as well as a Na'vi side, RPs like that are really really tough to handle, so we'll stick to the Na'vi action with humans as sort of "guest stars" that can be controlled by players when needed as the RP goes on. There will be a consistent low-level threat from the humans, but most of the action will take place in the Na'vi world.
Setting Details:
Hometree
A gigantic tree stretching many hundreds of meters into the air, it is made up of a partially hollow trunk that provides shelter and the expansive canopy that houses Ikran. It can be reached on foot, by Pa'li (direhorse) or Ikran.
The Ikran roosts
hundreds of meters in the air live clan Omaticaya's Ikran. These Ikran are bonded to a Na'vi, but they are proud and powerful animals that can still be dangerous to a Na'vi that does not respect their space. A Na'Vi must climb Hometree, making use of the interior spirals as well as the external branches farther up to reach the roosts and call their Ikran to them. An athletic Na'vi should have no trouble making this journey in a very few moments.
The sleeping hammocks
Hanging in the low branches above the Gathering Hall and dining fires are finely woven hammocks that give the Na'vi a place to rest at night... Unless of course they're off on an adventure or a romantic getaway to Utral Aymokriya (the Tree of Voices) They are protected from the wind and rain by Hometree's thick canopy.
The Gathering hall
Not a true hall, but an area sheltered by Hometree's trunk that serves as a meeting place when something important needs to be said. It also acts as a sort of gateway to the interior of Hometree. Any Na'vi leaving from or coming home to Hometree will pass through the Hall, unless they use an Ikran naturally.
The Dining Fires
These fires are lit in the heart of Hometree where there is usually a Yerik (deerlike creature), or chunks of sturmbeest (enormous buffalolike creature) meat roasting over a spit. During mealtimes Na'vi gather here to share their food which is supplies by the hunters that are often on the prowl.
The surrounding area
This is the area directly around Hometree in all directions. It can be reached on foot from Hometree without much trouble.
The Pa'li grounds
Here you'll find the Pa'li of clan Omaticaya roaming around a small area a short distance north of Hometree's Hall. They are sometimes attended to by carers who might help you saddle up if you ask nicely. Unlike Ikran, the Pa'li don't bond for life, but many Na'vi choose favorites and care for them closely. It's very bad form to take another Na'vi's Pa'li without asking. Almost part of Hometree, the path between the grounds and the Tree is short, well traveled, and relatively safe.
The Forest
A beautiful but treacherous forest extends around Hometree in all directions for many kilometers. By day it is a lush jungle full of mysteries, wonders, beauties, and deadly dangers. By night it is no different except it is lit by luminescent plants and mosses. There is rarely such a thing as a truly dark night on Pandora. The forest is the hunting grounds for the Omaticaya, and it contains a great range of plants and animals.
The Nightwoods A short ride by Pa'li or a tough hike on foot lie the Nightwoods to the south of Hometree. In this are the trees grow so thick that they block out the light from above. The number of luminescent plants and mosses are reduced here, making visibility very poor. It is easy to get lost in the Nightwoods, and packs of nantang (viperwolves) roam freely.
The Tree of Voices
A very spiritually significant tree to the Na'vi people. It looks something like the willow tree of Earth, but much larger and with bright pink and violet tendrils in the place of leaves. By performing Tsahaylu (bonding) with the tendrils of the tree, the Na'vi can hear the voices of their ancestors (though not communicate directly with them). Atokirina (Woodsprites) float freely and serenely around and between the tree's tendril's. The Tree is a significant mating grounds for the Na'Vi as well, and it is traditional that a first mating between life partners occurs there. It can be reached on foot in the eastern direction from Hometree.
The far reaches of the realm
The Tree of Souls
The Tree of Souls is the most spiritually important site to the Na'vi. Although Eywa is in all living things on Pandora, The Tree of Souls is the place where they can feel the strongest connection to the deity. It is similar in appearance to The Tree of Voices. Atokirina are the seeds of this tree and they float around it in abundance. The Tree of Souls is a hefty trek by Pa'li west from Hometree, and can also be reached by ikran. It is surrounded by massive arcing rainbowlike rock formations that extend from the forest floor.
Iknimaya (The Floating Hallelujah Mountains)
Rising far, far above the forest floor, floating over The Tree of Souls are the Thundering Rocks; massive mountain-sized stones that float through the air due to the high concentration of unobtanium in the rocks and ground creating magnetic cradles. These mountains tower kilometers into the air and are tethered to the ground by thick vines, allowing the rocks to sway back and forth. In the upper reaches of the mountains are the nesting grounds and homes of wild ikran. A necessarily rite of passage on the way to becoming a Na'vi warrior is bonding with these animals in a dangerous ceremony far above the forest floor. The trainees are lead by the clan chief or a warrior chosen by the Chief first on Pa'li, then on foot as The Path to Heaven grows too steep.
Characters
Clan Chief Ka'nwam Atan - Mike
*Tsahik* - a wise female, the Chief's mate
Clan members
Unil Taronyu - shadowdream
Strung Toktor - Kivuli
Sa'ni Karyu - Kivuli
Tirea Tsamsiyu - DarkLiger
Tsa'em Kimana - Mike
Of Clan Tipyanya
Txur Txe'lan - Kivuli